1
vote

In Pinta, if I "resize image", the image is always rescaled "smoothly" (linear interpolation, or bicubic or something). This is usually what you want. However imagine you are upscaling "pixel art" (a UI element, or a screenshot from an old video game). In this case, smoothing it will make it look wrong. What you want is "nearest neighbor" resize.

I would love to have a nearest neighbor resize option. It is the main thing blocking me from using Pinta for my daily resize/crop kind of tasks.

Attached: To demonstrate, a small pixel art drawing, and what it looks like upsized with Pinta.

Attachments:
pixelart.png
pixelart-resize.png
mcc
suggested 5 months ago
mcc
None